Undoubtedly, the copy-known gaming titles, spicing it all gorgeous graphics and lots of lag a tactic successful. Like, we have now learned how to properly make and we have thousands of hamsters. Otherwise they would not have to destroy in an instant once terrific lineup NOVA, the third part of which was a kind of spit in the direction of "old school" fans of the company. And, as a rule, this same rating not matching. All that makes Gameloft last two years it raises its rating higher and higher. Nothing new, interesting, or anything that would move the industry forward. And so, of course, happened to Modern Combat 4. Tired of getting regular project that is not too much of some relevant and authoritative or too mobile media immediately gets the proud title of "Shooter of the Year." Tired of watching from the sidelines as the once beloved studio pumps out tons of money, and you become one of the most commercial companies in the industry. I am tired from year to year to watch one and the same. Why? Why Gameloft thinks that every its project is obliged to become great? Obligated to obtain dozens of leading publications, the critically acclaimed players and critics from around the world to fit in golden letters in the history of mobile gaming, thousands of gold held in the office once the main innovator in the market? Enough.
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